Dean Haspiel will be a guest at Wizard World Philadelphia this weekend, May 7-10, 2015, and will be sitting at table C36 with studio mates/comix-makers; Christa (The Giant Effect) Cassano, Swifty Lang & Skuds McKinley (of Plunder), and he will have copies for sale of his new Billy Dogma magazine, HEART-SHAPED HOLE, including PSYCHOTRONIC COMIX, and the exclusive THE WALKING DEAD variant cover he drew. Dean will also be available for illustration commissions and sign any comix he’s done, including THE FOX. He’s also doing a couple of panels:
THURSDAY MAY 7
4:00 - 4:45
DRAWING ON HISTORY: WINSOR McCAY'S LITTLE NEMO REVISITED WITH BILLY DOGMA'S DEAN HASPIEL AND MANGO LIZARD'S DAVE PROCH (Room 107)
Winsor McCay was perhaps the greatest cartoonist of all time, and the Sunday newspaper strip "Little Nemo in Slumberland" is his most enduring creation. In Locust Moon Press’ Eisner Award nominated anthology LITTLE NEMO: DREAM ANOTHER DREAM, many of the world’s finest cartoonists pay tribute to the master and his masterpiece by creating 118 new Little Nemo strips, following their own voices down paths lit by McCay. Contributors to the book include Paul Pope, J.H. Williams III, Bill Sienkiewicz, David Mack, Carla Speed McNeil, Charles Vess, Peter Bagge, Dean Motter, and Dean Haspiel. Today, Locust Moon's creative director Chris Stevens and contributors Dean Haspiel (Billy Dogma; The Fox) and Dave Proch (Mango Lizard; Once Upon a Time Machine) discuss McCay's importance and show classic McCay Nemos as well as a generous sampling of work from Dream Another Dream. Moderated by Danny Fingeroth (The Rough Guide to Graphic Novels).
FRIDAY MAY 8
4:30 - 5:15
HOW TO WRITE COMICS WITH SPIDER-MAN’S TOM DeFALCO, HULK’S PETER DAVID, BILLY DOGMA’S DEAN HASPIEL, ARCHIE’S BARBARA SLATE, AND DARKHAWK’S DANNY FINGEROTH (ROOM 111)
Accomplished comics writers Tom DeFalco (Spider-Man), Peter David (Hulk), Dean Haspiel (Billy Dogma), Barbara Slate (You Can Do a Graphic Novel) and Danny Fingeroth (How to Create Comics From Script to Print) show and tell you how to write comics and graphic novels, going from initial idea to outline to script to finished story. Plus, the panelists will answer your questions about both the creative and business sides of the comics writing profession, including how to find an artist to work with (hint: a comics convention is the number one place!) and how to write exciting dialogue!
More info here: http://www.wizardworld.com/home-philadelphia.html